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Everyone loves a good game, especially if it's jam-packed with intense swashbuckling action, death-defying protagonists, and deeply intriguing origin stories. Enter award-winning games writer Rhianna Pratchett, the creative genius behind popular game narratives like Tomb Raider and Overlord, and a recent author of a Fighting Fantasy adventure novel. In this meet-the-gamewriter session, Rhianna explores what makes a compelling (game) storyline, and how she turned one of life's greatest pleasures into an iconic moment in gaming history. #GLHF
This programme is made possible with the support of the US Embassy and includes a live Q&A towards the end of the session.
Writers / Presenters
Rhianna Pratchett is an award-winning writer for games, comics, film, TV, and books. Her notable projects include the 2013 reboot of Tomb Raider, its sequel Rise of the Tomb Raider, and the indie narrative adventure Lost Words: Beyond the Page. She lives in London with an Italian and two cats.
The former Co-Founder & Creative Director of Witching Hour Studios, Ian has been designing games for the last 10 years. Recently, he has been consulting with non-gaming companies and financial institutes to implement game design concepts into projects beyond entertainment. Play has always and will always be a big part of his life. He is also very happy to share his Lego. Well, some of it anyway.